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GHOST 001

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Devlog

  • Postmortem
    November 11, 2021 by ls4900
    Successes: One of the most important successes was that our idea of a multi-control system was well implemented. We have set up the bullet particle system successfully by the second week. Thus, we wer... Continue reading
  • Development Process & Playtesting
    November 11, 2021 by ls4900
    Game Dev Process & Playtesting: Development process The development process for this game began with noting down ideas for adventure games with pathfinding and navmesh agents. After meeting together a... Continue reading
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